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Framework · Sim Eternal City Project

Not one city.
A way to read
every city.

The Sim Eternal City Framework is how we read any city's future — and design the life inside it.

It is not a blueprint with the answer drawn in. It is a map of questions that helps each city find its own answer. New York's floating city was one answer. The framework is how we find the next one.

At a glance

How the framework fits together.

Four Forces

The four forces shaking every city.

×
System Map

The systems a city is made of.

=
Design Table

A question wherever a force meets a system.

→
City Chapter

One city's own answer to those questions.

All of it stands on a set of principles, moves along a time axis, and is tested against shared criteria.

01 — The Four Forces

What is changing.

The same four forces, wherever a city sits — coast, mountain, inland or continent.

01

Climate change

What changes
The ground is shrinking and shifting.
The question
When the ground disappears or changes, where — and how — do we go on living?
Signals
Sea level, floods and extreme heat, drought, wildfire.
02

AI & robotics

What changes
Work itself is changing.
The question
When machines do the work, how do people create value?
Signals
Work being automated, work only people can do, roles shared with robot citizens.
03

Longer lives

What changes
Lives grow longer, and the way we work changes with them.
The question
Across a hundred-year life, how do people work — and within what economic structure do they live?
Signals
Lifelong work, work for a fair income, non-wage work, new economic structures.
04

City-states

What changes
The center of decision moves to the city.
The question
Who decides this city's future, at what scale — and who belongs to it?
Signals
City autonomy, alliances between cities, changing citizenship.

As lives grow longer, the very idea of "life after retirement" changes. The longevity generation does not stop working at retirement; it works across a lifetime. But that work is not wage labor — selling time to make a living. It is work that earns a fair income while creating value from experience, wisdom and relationships.

Where two forces meet

AI and robotics change what work is. Longer lives change the shape and span of work. Where they meet — work and economy — is the framework's most important intersection.

02 — Principles

What we hold, everywhere.

  1. The longevity generation is an economic force, not a class to be cared for.

    Across a lifetime — not as wage labor, but in ways that earn a fair income — it creates new value.

  2. The invisible is infrastructure, too.

    We design memory, records and connection with the same care as roads and buildings.

  3. Coexistence, not escape.

    People and robots, life and death, past and future live together.

  4. Not from nothing, but from what already exists.

    We reuse and reconnect the resources and technologies already here.

  5. There is no single answer.

    Every city holds a different future — as different as its land, its history and its way of life.

03 — The System Map

What in the city is affected.

Nature

Water, air, plants, land

Lifelines

Housing, energy, food, data

Movement

Mobility, transport, logistics

Life

Education, work, leisure, health & care

Death

Death care, memorials, memory, legacy

Community

Economy, citizenship, decisions, public space, city alliances

Giving Death a layer of its own is what sets this framework apart. The longer we live, the more a city must also design how it holds death and memory.

04 — The Design Table

One question in every cell.

Put the four forces across the top and the elements of the System Map down the side, and a table appears. Every cell asks: how does this force reshape this part of the city — and what must we design in response?

ClimateAI & roboticsLonger livesCity-states
Water How do we protect and share water through floods and drought? Who — or what — manages the water? What water and health does a hundred-year body need? Can the city decide on its own water?
Work & economy What new work does the climate create? When machines take the work, what can only people do? How do we work for a lifetime, not as wage labor, and earn a fair income? What new economic rules and income sharing at the scale of the city?
Mobility How do waterways and land routes connect? How does autonomous movement reshape the city? Can we go anywhere, even as our bodies slow? How do we move — and belong — between cities?
Death & memory When the ground disappears, where do graves and memory go? How can robots and data keep memory safe? How does a city meet the end of a longer life? Who decides the spaces and rights of remembrance?

Not every cell weighs the same. For each city we choose the three or four heaviest cells — the Weighted Cells — and put them at the heart of the story.

05 — Time axis & scenarios

We start from now.

The future is already here. Our time begins with discovering it.

Now

Discover the future that has already arrived.

Find the signals of change already under way in the city, and show them as a story.

Preparedness
2036

Design the city ten years out — and build its first pieces.

Design new economic structures and citizenship, and make the first projects real with cities and partners.

Design · Build-up
2046

The first Sim Eternal City prototype is complete.

The projects we have built connect into a first city where life and death coexist — standing for real.

Build-up
Redefine

Rewrite the framework for the future after.

From what the prototype teaches, other cities rebuild it in their own way, and the next generation defines it anew.

Hope

Four futures for every city.

For each city we choose its two heaviest forces and cross them to build four possible futures — then read each one along the same time axis. For a coastal city, for example: the speed of climate change against the autonomy of the city.

06 — Fixed & variable

What stays, and what each city decides.

The same everywhere
  • The Four Forces
  • The five principles
  • The layers of the System Map
  • The time axis and the criteria
  • The process for making a chapter
Different in every city
  • Geography: coastal, mountain, inland, continental
  • History, culture and ways of life
  • The Weighted Cells and the order of design
  • The axes of its scenarios
  • The form of the city — its answer

In some cities, the infrastructure of memory must come before physical infrastructure. Even the order is the city's to decide.

07 — Process & tools

How a chapter is made.

StepWhat we doTools
1. ReadingRead the city's history and people, and the signals of the four forces.City Reading Canvas
2. MappingFill in the Design Table and choose the Weighted Cells.Design Table template, Weighted Cells checklist
3. StorytellingShow the city's future first — through story, visuals and video. (Preparedness)Future City Storytelling workshop
4. Concept designDesign scenarios and maps, economic structures and citizenship. (Design)2×2 scenario board, time-axis map
5. Build-upMake it real with cities and partners, starting small. (Build-up)Partner matching, pilot projects
6. Feedback & spreadReturn what we found to the base map. (Hope)Chapter Report standard format

Every chapter leaves a Chapter Report in the same format — so the futures of different cities can be set side by side and read against the same criteria.

08 — Criteria

Six questions for a good future.

01

Humanity

Does it protect the irreplaceable memory, care and community of people?

02

Work & income

Can the longevity generation work for a lifetime, earning a fair income, not as wage labor?

03

Life & death

Does the city hold death and memory with respect?

04

Resilience

Can it endure climate change while living with nature?

05

Replicability

Can other cities rebuild this answer in their own way?

06

Continuity

Can the next generation inherit this city, its memory and wisdom — and redefine it to carry it forward?

Replicability asks whether it carries from city to city. Continuity asks whether it carries from generation to generation.

09 — A living framework

Never finished. Always updated.

Forces update

As climate, technology, population and governance change, we revise each force's definition and questions.

Chapters accumulate

With every city we meet, one more Design Table is filled in.

The map evolves

New elements and questions found in each city are added back to the System Map.

Framework v1.0 · October 22, 2026
10 — Shared language

The words we build with.

Four Forces
The four forces shaking every city: climate change, AI & robotics, longer lives, city-states.
System Map
The six layers that make up a city, and their elements.
Design Table
The table of questions where the Four Forces cross the System Map.
Weighted Cells
The three or four heaviest cells for a given city.
City Chapter
The framework applied to one city — and that city's answer.
Longevity Generation
Us, as we live longer. An economic force, not a class to be cared for.
Non-wage Work
Work that earns a fair income by creating value from experience, wisdom and relationships, instead of selling time.
Robot Citizen
A robot that lives alongside people as a citizen, not a tool.
Living Framework
A framework that keeps updating as it passes through cities and generations.
11 — The first case

The framework at work: Sim Eternal New York.

New York's chapter is a story and a concept. These were its heaviest cells — and the answers New York gave.

Where the question sitsNew York's answer
Climate × land & waterA floating city linking four decommissioned cruise ships — a Dual City connected to the land city.
Longer lives × daily life & careThe 18-Minute City: 15 minutes of daily life, plus 3 minutes for memory and record.
Longer lives × AI & robotics × work & economyA Dual Economy and knowledge dividend: the longevity generation turns experience and wisdom into content and teaching for income, while robot citizens share the physical labor.
AI & robotics × citizenshipRobot Citizens who live alongside people.
Longer lives × death & memoryNo Stone Tombstone, and the Life Tree Nexus as a hub of memory.

These answers belong to New York. Other cities will begin from the same questions and arrive at entirely different answers.

Your city

Apply the framework to your city.

The same four forces. The same map. The same questions. But an answer that belongs only to your city. We are looking for cities and partners to write the next chapter with us.